Players had to use their stylus and the touchscreen to mix the batter clockwise and anti-clockwise – without spilling or burning – to produce a perfect poffin. On the DS, poffin making was certainly an art. To help players appeal visually to judges in Super Contest Shows, Pokémon must be fed poffins to increase their star quality. You can play online with others in Super Contest Shows, however, which is a fun local and wireless multiplayer feature. The acting element has been somewhat merged into the rhythm minigame, enabling players to perform one move during the performance. In the originals, there were three distinct elements (visual, rhythm and acting) yet, in the remakes, rhythm is the only element that remains, with visual being relegated to ball capsule effects (stickers) and Pokémon condition (via poffins) instead of fun accessories. Contests – now named Super Contest Shows – have been pared down so that very little strategy now remains. Unfortunately for the remakes, the inconsistency with gameplay continues. So, while all may be lost for veterans, youngsters will find solace in their ease.
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Of course, these changes do make the series highly accessible for younger players. While on the surface these changes appear to emphasise the ‘warm fuzzies’ associated with the Pokémon series, what challenge remained becomes virtually non-existent. Battle dialogue has also been included too, much to the frustration of speed-runners. Brilliant Diamond and Shining Pearl have half-heartedly incorporated friendship from generation VI (X & Y, Omega Ruby & Alpha Sapphire), meaning that battle effects like surviving with 1HP and breaking through status effects, is now a feature within the remakes. With the difficulty level unchanged, this leads to another grave issue: friendship. This results in a player’s Pokémon levels being vastly skewed, sometimes increasing by 10 levels or more. While veteran players have ways and means of making the game more challenging (nuzlocke, minimum number of trainer battles etc), trainers, gym leaders and the Elite Four have not been re-balanced to account for this difficulty change. For instance, Experience Share – the game’s way of sharing out experience in your Pokémon team evenly – is now always on by default and cannot be turned off. For example, it’s hard for Cyrus – Team Galactic’s head honcho – to look menacing as a cute yet creepy Funko Pop when he’s putting an end to human civilisation.Īrt style aside, Brilliant Diamond and Shining Pearl also suffer from oddly bizarre and inconsistent changes to gameplay. Even the cutesy chibi art style, which is beautiful aesthetically, feels so far removed from the storyline’s dark intentions. It’s a shame that ILCA, the development team which have taken the reigns from Game Freak for Brilliant Diamond and Shining Pearl, could not have strengthened the game to reach new heights. While the storyline and post-content remains intact (thankfully), there are many elements of the original games that have been changed for the worse in the remakes. As with the Pokémon franchise of late, the games appear to be taking one step forward and two steps back.īrilliant Diamond and Shining Pearl are, unfortunately, no exception to this rule. It’s a shame that many of these improvements, then, are not included in Brilliant Diamond and Shining Pearl. Platinum solved many of the grievances fans experienced, with improvements and fixes to the gameplay, such as Poffin-making, a ‘back’ button on the Pokétch App, new Pokémon to capture, and new areas to visit such as the Distortion World.
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Originally developed by Game Freak in 2007, Pokémon Diamond and Pearl were excellent – and were only exceeded by Platinum, the generation’s final game. This makes me harder to please, I suppose, when Nintendo and The Pokémon Company remake games I played repeatedly in my childhood.
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Like many other veteran Pokémon fans, I’ve been playing this franchise since their first generation (Red, Blue and Yellow) – and haven’t missed a generation since. In the tech and gaming worlds, 2007 was considered a rockstar year for the industry, delivering hit after hit in games, including the fourth generation of Pokémon games for the Nintendo DS: Diamond and Pearl.
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It was the year Apple announced its first iPhone, The Witcher was released for PC and the first Assassin’s Creed was published by Ubisoft. With a new chibi art style and an expanded Grand Underground, can these remakes surpass their original DS counterparts? Unfortunately, for the veteran player, it’s more of a foul poffin than a perfect one.Ģ007 was a simpler time. Return to Sinnoh and experience generation IV yet again with Pokémon Brilliant Diamond and Shining Pearl remakes on the Nintendo Switch.